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There is no command or flag which will prevent you from dealing with the consequences of your character's actions. Is there any way I can set my character un-PKable? That said, for everyone's protection, keeping scrupulous logs won't hurt. This is a game about consequences, and sometimes consequences suck, but it IS a game. If you're doing something risky, be polite, OOCly reassure the other player, and try to keep things cool. Staff is not your nanny, and really doesn't want to be. Staff isn't there, watching over your shoulder. As the player of the jerk, it is YOUR responsibility to page the other player if it seems like they might be OOCly upset. It's natural for someone your character is being a jerk to to feel persecuted or defensive staff acknowledges that there is often a little spillover from IC into OOC emotion. Staff expects players to act like grownups.If you are an IC bully, cheat and liar, and someone decides to ICly ban you from an event they're throwing for the sphere, they are fully within their rights to do so. Staff will not protect you from the consequences of your own actions.
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See the rules on 'harassment' on the main policies page. Hopefully a long one, because hopefully you will be wise enough to keep your negative behaviour on the IC end of the spectrum.
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#Changeling the lost 2nd edition at high wyrd free
You're free to say that you used to be one of these people, but for whatever your reasons, you are no longer a Bad Guy. An "antagonist" could be an active loyalist or a True Fae, a privateer, a military man sent to capture or experiment upon the masses, a Hunter who hopes to eradicate the supernatural, and many other archetypes along these lines. An "antagonist" is someone actively working against the other players. That doesn't make you an "antagonist" per the rules. If you want to play somebody universally reviled, a source of IC (note, IC) antagonism, that is fine. Staff has no interest in, nor desire to say that characters cannot be dicks.What makes a character an "antagonist" people cannot play? These address questions which have come up based on players (and testers) reading the policies page.